Showing posts with label word of the day. Show all posts
Showing posts with label word of the day. Show all posts

Tuesday 5 March 2019

My 10,000th Day of Life

Today, I am exactly 27 years, 4 months & 19 days old. That might seem like a strange feat to record:
5/3/19 - the day when I was 27.38 years old.

However, if my mathematics is right, today I am exactly 10,000 days old. As I stand here before you (well, sit, I sit at my desk to type), the sun has passed over me exactly 10,000 times.
That is, if my maths is right, anyway... the Word of the Day is: 'THOUSAND'
Thousand /thowzənd/ n. 1. A cardinal number, ten times one hundred. (10 × 100). 2. A symbol for this number, as 1000 or M. 3. A great number or amount: A thousand pardons. 4. One in a Thousand, Very good; outstanding. ♦det. 5. Amounting to one thousand in number. ♦pron. 6. A thousand people or things: A thousand came to the match.
I was born on October 18, 1991. On October 19th,  1991, I was one day old, but on October 18th 1992, I was 365 days old - well, actually, I was 366 days old, since it was a leap year, but I'll deal with that later.
So on that basis, we do our mathematics.
10,000 ÷ 365 is 27.397..., so I knew it was after my 27th Birthday.
So, I just did 27 × 365, and since it was a leap year in 1992, 1996, 2000, 2004, 2008, 2012 & 2016, I added seven (+7) to the result, and we get = 9,862.
Now, we just need those last 138 days. So, I counted forward from there.
There were thirteen more days in October, so 9,862 + 13 = 9,875
Thirty days in November 2019, so 9,875 + 30 = 9,905
Thirty-one days in December 2019, so 9,905 + 31 = 9,936
Thirty-one days in January 2019, so 9,936 + 31 = 9,967
Twenty-eight days in February 2019, so 9,967 + 28 = 9,995
Now, we're so close, less than 30, so I just add the last five days
Five more days into March 2019, so 9,995 + 5 = 10,000 Days

So, my 10,000th day is today, Tuesday 5th of March, 2019.

Now, at first glance, this might seem completely arbitrary. It's just ten-thousand days, big whoop, who cares? But, if you ask me, it's an eye-opening look at both how long and how short our lives are. See, the reason why I'm focusing on this day is because it is the only milestone measured in days, in order of magnitude, that we can truly appreciate. If you're not sure what I mean, allow me to explain.
1st Day? Well, you're one day old, barely even sapient at that point.
10th Day? Nine more days of experience isn't much better than that.
100th Day? That's just three or four months, we can't even speak.
1,000th Day? Things speed up now, almost 3 years old, you can speak, but you're still too young to even understand the concept of milestones - although you're out of nappies (probably), but very few children at this age can count well enough to know how old they are.

And, you can't go past 10,000 days...

100,000th Day? This would make you over 270 years old. Our understanding of aging is that the reason why we all get old is because the parts we are built from inevitably break down. We have the ability to heal, and regenerate cells, but this regeneration and rejuvenation is imperfect. The reason why we eventually "get old" is because what manages this regeneration is our DNA, but the deterioration of telomeres at the ends of our DNA strands means that our bodies gradually get worse and worse at repairing themselves. It's a basic law of entropy, everything eventually wears out, breaks down, and disintegrates. And, according to the most recent findings, the average shelflife of your telomeres is about 120 years, meaning that after that, you lose the ability to heal and your cells inevitably break down.
So, for a human being to live for 100,000 days would be nothing short of a miracle.

And knowing this, it brings this day into perspective. I am 10,000 days old. I will only be this old for exactly 24 hours, and then it will pass. Tomorrow, I will be 10,0001 days old, today will fall behind me, and I will move on with my life.
What's odd is, even though this day is only significant to me is because I will die (before I reach 100,000 days, at least) and so it is a fleeting moment to consider, I'm not sad or even melancholy. Perhaps I'm too young for that, and need a midlife crisis before I start despairing.
But, today, I just feel good that I've gotten this far. Today, I spent the day writing, watching Fact Fiend on YouTube and reading summaries for old children's horror stories.

So, if you're younger than 27 - or have turned 27 quite recently - why not figure out when your 10,000th Day is?
Or, if you're older, are there any other unusual milestones that we tend to miss? Maybe your millionth second? Basic maths tells me that you'd be about 31 years old at the time, although you wouldn't have long to celebrate... But, maybe there are others which I haven't considered.
Speaking of milestones, this post is actually my 299th, so the next milestone that I'm going to pass is my 300th post. I'm not sure what I'm going to do for it, if anything at all... but, I have more milestones fast-approaching.
I considered writing a post so that my 300th post and 10,000th day would coincide, but this day snuck up on me way to fast for me to do that.

I'm the Absurd Word Nerd, and until next time... well, yeah, I'm gonna be working on the 300th post. In the meantime, I hope you're having a great day. And, if you like, feel free to talk about your own specific or unusual milestones in the comments below.

Thursday 31 January 2019

Life on Hard Mode: How do we treat Independent Game Developers?

I have always liked Let's Plays. I find it entertaining, and often relaxing, to watch someone else play a game, and because I can't afford a lot of games it means that I get to experience them vicariously through a YouTuber that I find interesting. If you're looking for some good ones, I highly recommend Cupquake's What Remains of Edith Finch series, or Yahtzee Croshaw's Ego Review series. I really like the idea of doing my own, but I am not sure what I would talk about, so although I occasionally record myself playing games on my phone I've never committed to doing any Let's Plays (at this point in time, anyway). But because I really like the idea of doing my own one day, this means that I occasionally download games which I think would be interesting to watch in a Let’s Play. Recently, this lead me to look for games with Lovecraftian Horror, since I’ve been getting into a real horror kick lately, and I was curious how mobile gaming achieves cosmic terror. In my search, I actually found two different Cthulhu games that were labelled “Early Access”. I haven’t really played around with those kinds of games before, so I thought I’d give it a shot, and I really enjoyed the experience, even though one game was really incomplete.
Cthulhu Chronicles is an electronic gamebook engine and library which is most of the way through its development and has some cool mechanics in a simple 2D display. It did have some minor issues with animations and graphics - and at one time, a narrative mistake - but for the most part I was really drawn in. I don’t know when it will be completed, but I recommend that you check out the early access if you like the idea of cosmic horror, since I really enjoyed it and I think you will too.
Cthulhu: time for death is very early in its development, but it appears to be a heavily story-based 3D, first-person adventure game. The gameplay and mechanics are both a work in progress, and it’s quite buggy with a low framerate, probably since it is much earlier in a longer development. Whilst the current build is very buggy, the attention to detail is highly encouraging and the story idea of being a detective searching for a missing elder god is a really exciting premise for a game story.

After leaving feedback for the developers, I was excited to see what the new builds were for each - perhaps Chronicles would be released, and maybe Time for Death would get an update which would fix the bugs and allow me to do more in the small environment they’ve built. However, it’s been over two weeks so far, and there’s been no observable progress on either game.
Of course, I realize that game development takes time (and money). I know this because I had followed the development of Yandere Simulator for a long time, and seen what can go into creating a game, be it a 3D simulator game, or even a simple 2D engine (I didn’t follow it myself, but my oldest brother followed the development of Prison Architect, and despite being a game of 2D sprites, it was in development for over 4 years). Since we're talking about independent game development, the Word of the Day is: 'INDIE'
Indie /'indee/ n. 1. An independently or privately owned business, especially a film or music company that is not affiliated with a larger and more commercial company: To work for an indie. 2. A movie or other work produced by such a company. 3. A genre of music, especially pop or rock, that is independently produced. 4. A person who works for an independently owned business or is self-employed. ♦adj. 5. Noting or relating to an indie: An indie film producer; an indie video game. 6. Noting or relating to independently produced music: Indie rock; an indie pop group.
Since playing these games had reminded me of it, and I wasn’t seeing progress in the games I’d played early builds for, I decided to dive back into the YouTube Channel for YandereDev, the developer of that game I’d been following, and see how far it had come. See, the game which he is developing - which will most likely be released under the title Lovesick: Yandere Simulator - is a game wherein you play a somewhat sociopathic, young Japanese highschooler who is seeking the affection of a senior boy at her school, and uses any and every means necessary to stop other girls from romancing him or trying to declare their love for him, due to her somewhat unhealthy obsession.

As far as I’m concerned, it’s a fantastic idea for a game and so I was following along with the development via YandereDev’s YouTube channel. But a long while ago I had realized that it was taking years to complete, and months at a time just to get an update video. So, I decided to let it sit for a while, and come back to it. These games gave me an excuse to, but when I did . . . oh dear. I enjoyed it at first, and I sat and binge-watched every video, old and new. Whilst I was impressed with all the new features, it seems that very recently there’s been some kind of backlash against the creator, for various reasons which I don’t care to go into because I don’t think they truly matter. Only a few weeks after I had rediscovered the game developer’s blog, he uploaded a new video called Hate and Shame, all about the kinds of things he had been dealing with, behind the scenes. So, it appears as though this lengthy project has developed a counter-culture to the fandom, sometimes known online as a hatedom. Not only is this bad for the sake of those with empathy, since I don’t like it when others suffer needlessly, but it’s also bad for the game development since unhappy artists are crappy artists and it has taken a toll on the progress of the development of Yandere Simulator. This sucks because I want to buy this game. It sounds really cool, and from what I’ve seen so far it should be fun to play. But, forces beyond the developer’s control have lead to a great many issues, and slowed down an already lengthy process.

On that note, there’s actually another game whose development I was following around the same time, and after seeing the strife that YandereDev had come across, I decided to return to Rides With Strangers, a game by Reflect Studios which is a company which basically consists of one programmer. He is responsible for the Welcome to the Game franchise. Personally, I don’t find that game very interesting, the Deep, Dark Web is kind of overplayed as horrifying already, but the idea behind Rides With Strangers is truly compelling to me. The story is that you are a woman who is travelling to visit a family member in hospital who has very little time left. After your car breaks down, you are left with no choice but to hitchhike down a lonely highway in the middle of the woods, at night, and attempt to get to your destination before time runs out. Unfortunately, most of the people you can seek to get a lift from are . . . not as kind as they would have you believe.
This is a fantastically creepy concept to me, and I was looking forward to seeing how far the development has come along. However, it doesn’t seem to have come that far either. Admittedly, this seems to be because the developer hasn’t updated YouTube, but rather is documenting his progress via Twitter, and occasional livestreams. But, in one of his tweets, he revealed that he was being called a scammer because people weren't seeing development on his flagship game, and he explained that he was waiting for more money from other games to come in, so that he can use that money to pay freelance animators and artists, so in the mean time he has been working on updating his other games. He had even begun working on a smaller title so that he can provide his audience with something in the meantime.

So, if I had to pick the predominant subject for the month gone by, it would have to be “the struggles of independent game development”. Sometimes, a subject that I want to talk about can be too broad or vague to really make a definitive statement about it, but it doesn’t really get more specific than that. But, why am I talking about it? Well, besides introducing you to four cool games you might want in the future, and four interesting indie game developers that you might consider checking out, I wanted to discuss a major element of independent game development that came to a head in my mind, after looking at all four of these games-in-progress.

A lot of people seem to forget that game developers are human. I mean, perhaps this is just part of the Greater Internet Fuckwad Theory, that some people tend to treat everyone online like crap. But, it seems like a lot more people treat independent game developers like crap. I’m not certain why this is, perhaps it just seems worse to me because I appreciate game developers, and so harassing them seems rude. But, moving forward under the belief that this isn’t the case, I have a theory that the reason for this is because independent game developers find themselves at a crossroads of mistreatment. They are providing a product with expectations involved; they are artists, and so people can disagree with them for subjective, aesthetic reasons; they are often also playing the role of a small business; as well game development requires a lot of money and takes a lot of time, both of which tend to get people into a tizzy & add on top of this the fact that a sadly high percentile of modern gamers are entitled, hateful, whiny little shits when you get right down to it - and I think this leaves these indie game devs at a much increased risk of being mistreated and harassed by people who follow them online.

Some people look at these artists and creators as though they are little more than a widget to be provided; an art to be critiqued; a need to be fulfilled. Yes, when first I realized that these two games which I very much enjoy (conceptually) probably wouldn’t be available for years, not months, not one year, but several years, I can’t deny that I was disappointed. I still am disappointed, because this is something that I wish I had, and I don’t currently have it.
But, I am an adult, and I am capable of understanding that the desire to have something, or the disappointment that I don’t have something, is completely worthless so long as I am not taking the responsibility to provide it. The reason I stopped following YandereDev & Reflect Studios for almost a year is because I didn’t like having to wait, and so I elected to stop waiting, there are more things in my life to concern myself with.
For the record, I want to say that it’s not everyone that is doing this harassment, in fact from what I can see in the comments for these videos, or the responses on Twitter, the grand majority of people who follow indie game devs are just like me - patient, and exciteable, but ultimately hopeful for the eventual release - many of them are actively encouraging.
But, as is often the case, a vocal minority can ruin it for the rest of us.

But, let’s end this on a much more positive note. To begin with, YandereDev recieved overwhelming support saying that the things he is “ashamed” about are of no concern to them, and although he provided a response to his hatedom, he seems to have returned to the game development with much needed encouragement, if perhaps a little soured.
Also, I scoured the Reflect Studios twitter to find this Tweet from Reflect Studio’s developer, which claims that he is aiming to launch the game in the third or fourth quarter of 2019, at time of writing, that's about 9 months away! I'm pretty excited for it.

And, in doing research for this blog, I've discovered that there are actually quite a lot more indie game devs out there with games I want to play than I initially believed, and so I have come to the conclusion that the best way to stave off impatience whilst waiting for one game dev, is to follow several. If you don't like the four that I've mentioned in this post, why not check out Route 59, they've almost finished development on their latest game Necrobarista - a visual novel about a café which uses necromancy to both wake the dead, and to make a great cup of coffee; or, what about Matthew Palaje, who is developing a Zara the Flame (working title), a game that combines third-person platforming and VR to create a game where you act as a sort of powerful guardian, helping your avatar to travel the world; or, even Ryan Fleury, a developer working on The Melodist, a retro 2D platformer in which music is used to change the world, literally, by manipulating the game landscape to solve puzzles and open up new paths.

I'm the Absurd Word Nerd, and until next time, if you don't like any of those games, well . . . maybe following indie game development isn't for you. But, as someone who enjoys games, and wouldn't mind one day being a part of a small game's development, I love watching these games come together, piece by piece, to be a work of art that brings someone, not hate or shame, but pride and joy.

Sunday 28 October 2018

The Hunter's Guide to Monsters - Chapter Eleven

We have seen what horrors have come down to us from the heavens, but what lurks in the dark holes of the world? Tonight, we explore the horror of being frozen in place, as teeth, claws and piercing eyes come slithering ever-closer. Such tortures come to us, courtesy of the 'GORGON':
Gorgon /'gawgən/ n. 1. Greek Legend Any of the three sisters whose heads were coverd with snakes instead of hair, and whose glance turned the beholder to stone. 2. A mean, ugly, or repulsive woman.
11. Gorgons
  by Hunter Jeremiah

I have never Hunted a gorgon, myself. However, this chapter is based on the expertise of experienced Hunters, and I have seen gorgons in captivity and whilst they were being transferred, so I assure you that what you're about to read is based on the knowledge of those who have first-hand experience, even though I myself have very little. The gorgon, or “a medusa” as it is sometimes known, is a dark cohesion of a human and a serpent.
Some believe that this hybrid is the result of a human cursed to gorgonism through some dark magic. Others believe that it is the result of praying to a false god, and being punished. Personally, I believe that gorgons are incredibly dangerous, so it doesn't matter where they are from, all that matters is what we do when they get here. Gorgons are incredibly dangerous. Not only is their vision captivating, but they are quite cunning, their bodies are very strong and they have sharp, venomous fangs.
If you step inside the gorgon's lair, and face the beast with serpent-hair, avert your gaze and do not stare - or you'll never get out alive.

The gorgon is native to Europe and some parts of Asia, as they prefer a warm climate but nest in dry, cool rocky areas, often in caves and mountains with access to warm sunlight and water. In Europe, they are mostly known as "gorgons", "basilisks" "lamia", "pythons" or "typhons", but across Asia they are known as "naga", "nugua" & "nure-onna". They have been seen internationally, but this is due to travelling bestiaries, as well as black market smugglers. They cannot survive outside of their native habitat due to the fact that they are cold-blooded and unable to survive in tropical climates. Also, due to the high danger that they pose, any and all gorgon nests that pop up outside of Europe tend to be destroyed rather quickly by Hunters.
The reason why gorgons are so dangerous comes from their frightening gaze. It is a misconception that gorgons can turn a person to stone with their vision - such alchemy is beyond them - rather, their icy stare is capable of transfixing any victim that looks them in the eye. This is a powerful psychic phenomenon, akin to a form of mind control, but with the sole capacity to make someone become as still as a statue, and only for as long as the gorgon keeps their gaze steady. It is not yet known if the limits of this ability are metaphysiological, or due to the gorgon's limited intelligence, but many suspect that it is the latter.
What is truly dangerous is the bite of the gorgon - they have a very powerful venom which causes paralysis, hypothermia and intense pain, and leads to death anywhere between 15-minutes and 3-hours after being bitten, depending on the location of the bite. There is, as yet, no anti-venom for the bite of a gorgon, and some suspect that there is a supernatural aspect to its potency, but this is still being researched.

A gorgon looks like a very large, very long snake with a human torso in place of the head. I have seen mature gorgons which, from head-to-tail, measure ten metres, but I have been told that some exist which are fifteen metres long, or perhaps more. They are covered with scales, from head to foot, and are most commonly dark green, but they have been yellow, red, orange & black - the specimen which I saw happened to be an albino gorgon (incredibly rare), which had white and cream-coloured scales. From the waist, up, or slightly higher along the spine, the scales are much smaller, smoother and usually a colour akin to human skin tone. Although they are not human, their skin does make them look much like human men and women from the waist up, unless you looked at them up close. At the tips of their fingers, they tend to have small, white, sharp climbing claws, like that of a lizard. As well, they have retractable, venom-injecting fangs in their mouth, where one would expect canines. Their most iconic feature is that their scalp grows "snakes" of varied sizes, usually between shoulder and waist-length, and always with scales the same colour as their tail.
The latest research has found that gorgons not only are gorgons capable of seeing through the multiple eyes of their "serpent hair", or "prehensile vibrissae" as the researchers referred to them, were in fact a complex set of sensory organs which can see, smell and hear in multiple directions at once. Researchers are currently investigating the structure of the gorgon's skull, and how these sensory organs affect their psychic abilities.

One of the most unusual features of the gorgon is that they are capable of vocalization. Some captive gorgons are capable of very basic, influent human language, but most gorgons speak their own language known as "Nagee" (or "Gorgonese", by some Hunters) with two known regional dialects of nagee: Western and Eastern. Eastern Nagee is the most well-understood, as it has been researched in India for a very long time, and Western Nagee is quite similar, but research is limited in this field due to a lack of interest in the community. Their language is composed of harsh, breathy vocalizations, which sounds like clucking, hissing and purring. This is a very limited language, with less than twelve-thousand recorded words in Eastern Nagee, but it developed due to gorgons being a very social species. They are monogamous, often remaining with the same mate until one of the pair dies, and the pair will raise their young until their children can find mates of their own.
Although gorgons do not feed often, as it would take a gorgon a month to digest a "full stomach", but they can be very dangerous when they are hungry. Not only is their gaze petrifying and their venom deadly, but gorgon tails are essentially pure muscle, and incredibly strong. With their long, powerful tails they can move with sudden speed, climb trees and easily crush victims with their tail. In fact, once their prey is dead, they tend to wrap around and constrict it, so that it is easier to swallow.
The only other unusual feature about gorgons is that they are scared of bison, yak and buffalo. I was told that this is because those are big animals with horns and eyes on either side of their head, meaning that they are not as vulnerable to a gorgon's stare, and can attack them - so, presumably, this means that a gorgon would also be scared of other similarly large, horned animals such as bulls, deer and mooses. I'm not certain of this, but it's a reasonable assumption.

Like I said at the start of this post, I haven't faced a gorgon myself, and this is because they are not native to my area. However, even before I began writing this guide, I travelled to Asia to learn about some of their local monsters. Although I haven't faced a gorgon, the insight I gained there has been invaluable, and helped me to face other creatures in my duties as a hunter. So, whether you, yourself, are at risk of facing a gorgon, it is important to know how to handle yourself when confronting these dangerous beasts.

Protection
If you believe that you are encroaching upon a gorgon's nest, or fear that you or your neighbours are at risk from a gorgon that has come to your area, here are some methods to keeping yourself safe:
  • Hiss, Purrs & Whispers - When gorgons speak, they have a very distinct-sounding language, very breathy and harsh. If you hear someone speaking in Nagee, turn and walk away.
  • Keep Your Eyes To Yourself - Direct eye contact is a death sentence, so only view them indirectly. A mirror, a camera or a cloth across your eyes can protect you from their glare.
  • Let There Be Light - Gorgons are not very clever, the light can blind them, and due to their cold-bloodedness, they avoid heat. A torch could save your life.
  • Lose Your Patience - A gorgon can last a week without water and a month without food. So, if you think one is near, don't try to hide, just get out of there.
  • Salt and Vinegar - Gorgons have a powerful sense of smell, and sensitive skin, so they like to avoid reactive substances like alcohol, salt, vinegar, 
  • Sink or Swim − If you know how to swim, swimming far from the water's edge will keep you safe. Gorgons are heavy, can't swim and cold-blooded, they won't swim after you.
  • Turn and Run - Although fast, gorgons tire quickly; you can't outrun them, but you can outlast them. So, if you're in range, run away and don't turn back.
  • When in Rome - Where gorgons are native, the locals have lived there for thousands of years alongside them. They must be doing something right, so follow the example of the locals.

Hunting
Because they are yet another endangered species, gorgons in their homeland are protected, and if you find one, you're required to catch and release. However, I don't live in their homeland, and everywhere else in the world, no such protections exist. The only reason you would need to capture a gorgon in a country other than their native Europe or Asia is if the person that the creature belongs to is the one hiring you to find it. But, in every other case, they represent a severe danger to local life and liberty, and so it is our responsibility to Hunt them down.

Find
Gorgons are big, heavy snakes. Because of this, if the ground beneath them isn't entirely solid, they leave very large and very distinct, zig-zagging tracks behind them. This is the most common way that gorgons are tracked down. Your victim, if a gorgon has tried to attack someone, will probably be dead and gone (eaten by the monster). Usually, gorgons take their food back to their nest to feed, but if not, there is a chance that there could be some blood from when the gorgon crushes their meal, and this will mean a blood trail, which can point you in the right direction. However, if neither of these work, your best bet is to look for somewhere that is not too far from a natural source of water, and is cool and dry, as this will be your location, the nest. If you can find your nest, then you will find your gorgon.
As for your suspects, unless you are in their native country, meaning that the creature is meant to be there, you have two major suspects: artefact collectors & black market dealers. If your gorgon has come from an artefact collector, then it may simply be a case of them buying an egg, and having it accidentally hatch on them. Gorgon eggs are very rare, and so highly prized, but some smugglers will trade them, even though they're not unfertilized. If this is the case, check your victim, it is likely that they will also be your suspect. But, if not, you can either check the artefact registry with your local authorities, to see if anyone in the vicinity is a collector, or alternatively you can usually douse for such high concentrations of magic, then question them, and see what they know. If they knowingly bought a fertilized egg, then you need to report them to the authorities.
For black market dealers, these too may be your first victim, so check the crime scene as well as their homes and businesses for any Hunting equipment, as some smugglers use tools similar to us. If this is the case, interrogate them for information, then be sure to report them to the authorities.

Kill
Because gorgons are flesh-and-blood creatures, killing them is relatively simple, even if it's not easy.
The most humane way to kill a gorgon is to Decerebrate it with a gun, the most effective method is to shoot it in the head with a shotgun. You can lure the creature close, but still hit your target whilst looking at them through a mirror, which is why I think it's the most effective. Some Hunters like to shoot them from a distance with a ranged weapon like a scoped rifle, but I've never fired a weapon like that personally, and hitting your target requires either luck or patience, neither of which I'm particularly fond of. If this isn't available to you, then the next best thing is to Decapitate them. This would be very difficult, if you're not used to swinging without seeing, but the Hunters I spoke to claimed that they can fight very effectively with a bandanna over their eyes, as they can still see through the cloth when it's close to their face, but it protects them from the gorgon's gaze. I attempted this myself, but I found that it made my vision very blurry, so I don't recommend it. But, if you can see clearly enough, and this allows you to get close and quickly sever the neck, then it's a good option.
If you're low on options, then as cruel as it seems, you can Incinerate the poor beast. Especially if your gorgon is hiding deep in its nest, and won't come out, lighting a fire will easily bring the creature out, and dousing it in fuel should end it rather quickly. Although, I warn that you should still have your weapon of choice handy to finish the job if its death throes are getting too violent.


Final Notes
I think that the lesson we should all take away from this is that, when it comes to wild animals, they belong in their native habitat. Forcefully taking a creature away from its home and dumping it half-way across the world puts everyone in danger, including the creature itself. And that is an awful shame, because these are magnificent creatures. The albino gorgon which I saw was a beautiful, innocent creature with a power that was stunning, both literally and metaphorically. It would be a shame to have them suffer and die, just because someone wanted to treat a wild, intelligent creature like some kind of pet.

Wednesday 24 October 2018

The Hunter's Guide to Monsters - Chapter Ten

There is a common and persistent desire amongst mankind to take to the skies and fly, to soar like the birds. As well as this, many of us are enamoured by the extraordinary beauty of the human form. So, what person could resist the allure of a beautiful, naked human body with a set of wings? This is why one of the more dangerous monsters is the 'ANGEL':
Angel /aynjəl/ n. 1. Theology One of a group of spiritual beings, attendants and messengers of God. 2. The usual representation of such a being, in human form, with wings. 3. A person, especially a woman, who is thought to be like an angel in beauty, kindliness, etc. 4. A protecting or guardian spirit.
10. Angels
  by Hunter Jeremiah

If you are currently imagining the kind and generous messenger of a powerful and loving god, then you are going to be very mistaken. God does not need monsters to deliver His message, and I despise such blasphemy. There are even some who try to call these creatures as "avians", "birdmen" or even "icarians" to help dispel this confusion. I don't do this however, as it has lead to the further confusion that, perhaps, these creatures are  like the werewolf or ape-man, creatures that are thought to be a corrupted form of mankind. However, angels are not human at all, they are merely animals which take the human form as kind of defense mechanism and camouflage. There is actually a theory that most angels take the form of naked women, due to a kind of natural selection, as the more beautiful and human they looked, the less we were inclined to hunt or kill them. They tend to be harmless, and easily spooked, and don't usually get close to humans. However, if you stand before those glorious wings, and hear the chorus as it sings, and wonder what glory the angel brings - you will learn why the angel has such sharp claws.

These creatures can be found worldwide, as their wings have allowed them to fly long and far, and they have been discovered nesting in almost every country, but these nests are few and far between. Due to a lack of feathers or hair on the majority of their body, and fair skin, they tend to prefer tropical climates, with a fair amount of sunlight, year-round, but they have been found in the subtropics, and as far North as China. Due to the majority of them being fair-skinned, angels usually avoid arid deserts and dry zones. Also, since they tend to prefer secluded areas, they prefer to nest on the outcrops of cliff, sheer mountainsides or in very tall trees. In Japan, they are known as tengu; in Spain, Vikings who discovered angels referred to them as valkyries & in Greece, they call them harpies or sirens. These myriad stories all see a portion of the truth, but the reality of angels is scattered in between all of these stories.
To begin with, angels are omnivores. They tend to forage for fruit, vegetables and fungus, but as they are not very strong and their claws not very long, the majority of the meat in their diet comes from scavenging. They tend to prey on very small and or weakened animals, or they will feed on fresh carrion.
This is why they have a connection with battlefields and sickness, because they feed on the dead. It's also the reason why some think of them as "heavenly" - angels have been seen "watching over" people who are close to death, but this is due to them waiting for a free meal, rather than some form of blessing.

The main reason why people think that angels are so beautiful and sacred is because they, like us, are made in God's image. But, they just use their looks as a way of luring in prey, it's nothing more than a trick. Angels, in general, look like slim, tall, naked women with wings, but they have several characteristics which are inhuman. Both males and females have long decorative feathers on their head which look much like human hair, as they are bristly and long, but up close one can clearly see the quill of these feathers in their scalp and small eyebrow feathers. They tend to look fair-skinned, although angels with tan, brown, red and grey skin have been seen. They have a feminine humanoid face and eyes, but their eye-colours have been recorded as different shades of brown, yellow, orange, red or blue. They have long, white claws on their fingers, and on their toes, just one or two inches long. Their wings are very large, often extruding from their shoulders to their lower back, with a wingspan of eight to ten metres.
As well, have four long toes and a fifth rear-facing opposable toe near their "heel", designed for grasping, and this arrangement makes it appear as though they are always standing on their tiptoes or in high-heeled shoes.
It is usually difficult to differentiate between male and female angels, as both sexes look like naked human women. Both males and females have soft faces and an "hourglass figure", as they both have large upper-body muscles for flight around their chest and back, but lightweight internal organs making their stomachs look very flat and lean, and store fat around their hips and backside. As well, both the males and the females do not have external genitalia, but rather a cloaca. The only way to differentiate them, on sight, is that males tend to look more flat-chested, and are usually taller, and only the females can lay eggs.
In colder climates, or during winter, they have been seen with thick, downy "pubic feathers" protecting their nether regions as well as their chest.

Other differences include the fact that they are incredibly light, in order to achieve flight. They have hollow bones, low muscle density and compact organs, which means that they are lighter than they look. They also are incapable of language, as they do not have vocal chords and are not especially intelligent, although they can mimic human speech. They tend to be quite social creatures, nesting in large family groups of at least a dozen adult angels - with the largest discovered nest being a family of over two-hundred, nesting in a cave system atop a mountain in North Africa.
Angels have a very mild temperament, and although they are easily spooked and prefer to stay away from humans, they can be very dangerous when they are hunting, feeding, nesting or carrying their young. When angels are hungry, but there is not enough carrion or small prey available, they will hunt for food in a group which is collectively referred to as a choir; this name comes from the fact that their preferred method of hunting is to lure in curious prey by singing in harmony, and this siren song draws prey (often humans) in close, so that they can attack.
They have a few methods of attack. For small-enough prey, several angels will grab them to restrain them, then fly as high as they can and drop them, so that the fall will kill or incapacitate them. They can also simply attack with teeth and claws, although this is less common as they are not very strong.
One of the other kind of attack, which is rare but devastating, is that they can vomit acid on their prey. This can only be done when an angel is very hungry, as angels have very strong stomach acid developed from eating carrion, and this acid accumulates in their stomach if they have not eaten in a while. Once expelled, this acidic bile can blind, weaken or begin the digestion of prey.

So, whilst for the most part, we have little to fear from angels, they still do present a threat under certain contexts. For this reason, Hunting authorities like to catalogue active angel nests, and put in efforts to keep these from growing, or to stop new nests from appearing in areas near to human populations. But, stray angels do sometimes go out exploring, often looking for a neighbouring nest or hunting, and sometimes a new nest will crop up. When this happens, it's up to a Hunter to make sure that nobody gets hurt.

Protection
If you see an angel, either alone or in a group, or if you believe that you are near a choir or a nest of angels, there are some ways you can make sure you stay safe:

Birds of a Feather - A lone angel may be harmless, but as angels hunt in large groups, others may be nearby. Don't be scared, but make sure you stay aware.
Don't be a Birdbrain - An angel's siren song does sound beautiful to most listeners. But, it's merely bait so that you can walk into an ambush. Don't follow the music.
Don't Run - If you run, some angels assume that you are a prey animal, and so give chase. You can't outrun them, but you can easily outthink them.
Let There Be Light - Angels are simple creatures, they're scared of fire and torchlight, as it blinds them, and feathers burn. A torch can save your life.
The More the Merrier - Angels are weak and fearful, so if you are in a larger group, angels are less likely to attack you, the larger your group, the safer you are.
Run on Eggshells - If there is any evidence that an angel either has an egg, or new-hatched cherub, get out of there. Mother birds are very dangerous.
Take a Sick Day - Angels prey on the weak and the sick. If they can see you bleeding, coughing, groaning, limping, sneezing or whincing, they're likely to attack. So, if you're unwell, stay safe.
Walk Tall and Carry a Big Stick - Angels prefer smaller prey. So if you're sitting in a car, holding a rock, or even just wearing a backpack, they will tend to wait for an easier target.
Wet Your Beak - Angels are too lightweight to swim, and wet clothes are heavy, meaning that it is much harder for them to pick you up and fly off.

Hunting
Most angels just want to be left alone, and most people just want to leave them alone. As well, because angels are somewhat rare, the Hunting authorities considers them to be at a high risk of extinction. They're relatively populous within their nests, but because of the way that they mate by having large families, with males flying to new nests, they have a relatively small gene pool. As well, although vampire politics can be incredibly complicated and underhanded, it's nothing compared to vampire religion, and because of this angels are considered a "protected species". This all means that killing angels is heavily restricted in many countries, so, it's very unlikely that you will ever need to "Hunt" an angel.
But, because of these laws, when you are required to stop an angel which is harming people, it can be very difficult to do so, but your goal is always just to move them along.

Find
Usually, you will be called in either because someone has sighted an angel in town, or because someone has gone missing under unusual circumstances. In rare instances there may be a dead body, but this only happens when an angel is interrupted after it kills its prey, but before it can take the body back to its nest.
In either case, you should investigate the surrounding area. Question your witnesses, angels don't exactly blend into a crowd with those enormous wings, and this can give you an easy lead. Ask about any signs of inhuman singing or chanting, or the appearance of any large feathers. Feathers are a Hunter's best friend, since angels do shed feathers like other birds, and in a struggle, they rip out very easily, most angels are found because they've left feathers behind.
If you have a body, then your victim will have scratches on them - possibly vomit - and show signs of being dropped from a great height (several broken bones, often a cracked or shattered skull, post-mortem bruising from internal injuries & severe trauma to the points of impact on the underside of the body). However, since they tend not to leave tracks, a victim isn't much help.
As for your suspects, there are only two possibilities which may force a Hunter to cross paths with an angel. Either it will be a lone angel which is lost far from a nest, or it is a young stray mother, attempting to create her own, new nest in an area which is too close to human-inhabited areas. These are known informally as Penguins or Pigeons, respectively (like that old joke, "what do you call a penguin in the desert?", and because pigeons are urban pests). Penguins are easier to handle, and if you're dealing with a case of a sighting, not a kidnapping, then it's more likely that you're dealing with a lost penguin. One of the best ways to tell is the presence or absence of very tall trees, hills, mountains, buildings or structures - I'm talking over ten metres tall. Angels only nest high and dry, and will only nest in low-lying areas temporarily. If there is nowhere available for an angel to comfortably build a permanent nest, then you know you're dealing with a penguin. However, if permanent nesting opportunities are available, the other tell-tale sign is the amount that your angel is killing. On average, an angel requires on average, three kilos of food per day, and only half of that is meat, meaning that, without the bones, blood and non-consumables, your average person can give an angel two weeks worth of food. However, an angel which is about to lay an egg, or which is travelling with a mate, will consume much more, so, if your angel is feeding more erratically, that guarantees you're dealing with a pigeon.
Last, but definitely not least, your location is their nest, and finding that is how you stop an angel. On the one hand, it's easier to deal with a penguin angel, since you just need to move them along, either by scaring them off, or finding their nest and destroying it. However, on the other hand, it is a harder to find a temporary nest, as travelling angels have been known to sleep just about anywhere which is high and dry. In either case, you should look for the highest point in town, and if your angel is not there, then investigate in descending order. They prefer natural structures, as angels recognize them more easily, but high-tension wire towers are quite popular, as are water towers; if your angel is nesting lower, you should check anywhere taller than you can reach, so the tallest trees in the area, the multi-storey houses & even the roofs of semi-trailers are popular with some penguins.

Capture
You are not supposed to kill angels. If you had to, it would be really easy, they're fragile and their ability to fly is their only advantage - just clip its wings, either up close or at a distance, and you've practically already killed it. But, this actually makes it very hard to scare off an angel without hurting it. You don't want to get into a physical altercation, because most Hunters already carry their weapon of choice, meaning that you'll probably kill the poor thing. So, if you are in danger, not only must you capture this creature, but need to do so in a way that does not result in its death. To do this safely, you will need

"Knocker" - This is a non-lethal weapon, which you have on yourself, for safety purposes. This can be a tazer, a blade without its cover removed, a whip or a makeshift baton. Personally, I like to use a baseball bat with tea-towels bound to it with rubber bands. It's cheap, and the padding reduces bruising and pain, but it's also easy to handle and can make a loud noise when you bang it on the ground. This weapon is mostly for intimidation and close-quarters defence.
"Net" - You need something to bind your angel's wings. I prefer to use a large tarp with edges weighted with steel chain (shackled to the grommets using carabiners), but you can use a literal net, or even a large, wet blanket - since the goal is just to wrap them up so that they can't use their wings, and are restrained. Just make sure that it's strong enough to withstand their claws, but light enough not to crush them, and make sure it's big enough that you can throw it over them
"Nightcap" - Even if the net restrains them, they can be a danger to themselves by trying to free themselves. For this reason, you need a way of putting them to sleep. Depending on how you plan on binding them, you can inject a sedative or a tranquilizer, or even use some form of incapacitating gas. If you have some kind of spellcraft, you could use that to put them to sleep. But, at short notice, you can use a taser or - as I prefer, for safety reasons - you can just bind their hands and feet with rope, securely, but not tightly. It's not the easiest method, and goes against what most Hunters will teach you, but there's no risk of overdose.

Your goal is to enter the nest, with your Knocker in hand, so that you can protect yourself if necessary, and intimidate them, and have your Net either at the ready, or nearby. You should provoke the angel into attacking you, as they are not very strong fighters, and cast the Net over them as soon as they near you. Once they're safely secured by the Net, you should then put them to sleep with your Nightcap.

Some other equipment you might consider would be armour, in case your Net or Nightcap don't work as well as you hoped; a second net, in case there is more than one angel in the nest; a distraction, such as fire, colourful lights, or some kind of loud noisemaker can scare your angel into submission & perhaps an anchor, such as a heavy chain or gym weights, or even just a rope tied to your car, which you can use to literally keep yourself grounded, to prevent an angel from flying off with you. Once you've captured your angel, some food, particularly meat, fungus and sweet fruits comes in handy, in case you have to restrain your angel for a while & music, can calm a captive angel that is stressed, if you can't get a recording of angel music, classical music, birdsong and a capella songs are the most effective.
Warning: Please, keep in mind that blunt objects don't have a "stun" setting, so don't go thinking that you can combine your "nightcap" with your "knocker" just by giving an angel a blow to the head. You're will either kill them or seriously injure them by attempting this, it is impossible to "harmlessly" knock something unconscious.

Once your angel is captured, you should destroy their nest. This guarantees that they will not return, and also that no other angel will attempt to nest there. If you can, you should burn the area, and leave the place scorched, as this both destroys the nesting materials, and gives the place a strong smell that scares off most angels. If this is impossible, you can scatter ash and salt in the area, or even just pour alcohol or other strong-smelling liquids onto the floor of the nest. In some cases, where the angels have nested in a tree or abandoned building, simply by knocking down the offending structure you'll effectively destroy the nest.

Once it is destroyed, you should head towards the nearest active nest and release your angel back into the wild.

Final Notes
Angels are beautiful, with perfect, naked bodies and a heavenly song. However, when I see them, I see a pestilent, bile-spewing, savage vulture - and so should you. They aren't human, they aren't sacred, they aren't kind & they aren't safe. But, I see them as little more than wild animals because I see how some have been lead down a dark path by treating them as something more than they are. I've even heard stomach-turning stories of people who capture angels to be their "brides" - it's sick. These aren't people, they're just animals that want to be left alone to scavenge and nest, on their own terms.

Tuesday 23 October 2018

Enhanced Interrogation Critiques

There are many ways to inflict excruciating pain upon people. As a form of violence against children, as a means of execution, as a form of discrimination, or even as some kind of entertainment. All of these are forms of torture, but, I haven’t really spoken about one of the most common forms that torture takes in the popular zeitgeist: as a form of extracting information.

I don’t like violence, I have even written about how I think violence goes against human nature, and either makes people who commit it unwell, or requires an unwell person to commit it in the first place. In general, I am a pacifist, and I honestly believe that there is not a single form of violence that could not have been avoided with greater communication, healthcare or education. However, I am also a cynic and a realist, and I understand that sometimes people make mistakes, and when they do, not every situation can be defused without violence. Once communications have broken down, they cannot be rebuilt with more words . . . I understand this.
And, I think we all do. When we are dealing with violence, in order to maintain human life and liberty we sometimes need to respond with violence. It’s not pretty, but when things take a turn for the worse, we sometimes need to act a little worse ourselves, as “dying for your principles” isn’t actually an effective method of proliferating those principles amongst people who disagree.

So, when things get really bad, when the threat is so large and the opponent is so stubborn that they refuse to co-operate, how can we possibly get information from them? Information can turn the tides of war, since you can prepare for your opponent if you have accurate information as to how they are planning to fight you, or what strategies they are going to use.
How can we possibly get information from a stubborn enemy? If they want us to die, what could possibly convince them that talking to us is the best option? I suppose, what I’m really asking is . . . isn’t it logical that, when innocent people are at a severe threat to life and liberty, isn’t it reasonable that we can use torture against captured enemies, in order to gain valuable information? Doesn’t the information gained from torture justify the torture itself?
Well, I’m afraid that the answer is No . . . The Word of the Day is: ‘INTERROGATE’
Interrogate /in'terəgayt/ v.t. 1. To ask a series of questions of (a person), especially in a close or formal way; question. ♦v.i. 2. To ask questions.
So, to begin with, let’s look at what I mean when I am talking about “torture”. How exactly is this meant to help get information? Well, the following “enhanced interrogation techniques” listed in the leaked legal documents such as the Torture Memos, & “coercive interrogation tactics” described in the Report on Torture and Cruel, Inhuman, and Degrading treatment of Prisoners at Guantánamo Bay, Cuba have been used as forms of torture:
Abdominal Slap: Slapping the detainee’s stomach with the back of the hand, from a foot away.
Attention Grasp: Grabbing a detainee by the collar, and roughly pulling them closer to you.
Cold Showers: Drenching a naked detainee with cold water (10 °C), for up to twenty minutes.
Confinement: Trapping detainees in a box just large enough to stand in, for up to 18 hours.
Facial Hold: Restraining the detainee’s head by firmly grasping either side of their face.
Insult Slap: An open-palm facial slap, so as to “disabuse of the notion they won’t be harmed”.
Rectal Rehydration: Forcing pureed food into a detainee’s digestive system, via the rectum.
Short-shackling: Chaining a detainee’s arms and legs together, for days on end.
Sleep Deprivation: Keeping detainees awake for up to 180 hours (7½ days), often through pain.
Stress Positions: Sitting detainees in positions designed to cause muscle exhaustion, for several days.
Walling: Grabbing a detainee by a collar or towel around the neck, and slamming them into a wall.

If you wonder why I am calling these people “detainees” is because prisoners are granted certain rights under the Geneva Convention. It is illegal to torture prisoners, but neither the convention nor any domestic law said anything about using “enhanced interrogation” against “detainees”.

The theory behind these techniques is that a program of systemic torture will make the subject more forthcoming, by making them less resistant to questioning, more suggestible and less likely to provide misinformation. They based this on the Learned Helplessness theory, developed by Martin Seligman, a rather cruel experiment which showed that if you randomly cause discomfort in a dog (with electric shocks), and do not give it a way to prevent it, then the dog will learn not to try stop the discomfort, when later given the opportunity to do so. Essentially, if you make a dog feel helpless, it will act helpless. However, not only does this not apply to humans as we have a greater capacity to problem-solve, but helplessness is not - and has never been - a characteristic of a reliable informant. There is no science supporting the theory that torture makes a person more reliable, suggestible or intellectually subservient; but on the other hand there is an abundance of research which supports the opposite.
To begin with, despite the systematic torture programs implemented at Guantanamo Bay, exactly zero of the detainees provided useful information, and all of the information provided was completely false - according to the Senate Intelligence Committee report on CIA torture:
“The CIA's use of its enhanced interrogation techniques was not an effective means of acquiring intelligence or gaining cooperation from detainees.”
According to this report, of the 39 detainees known to have been subject to torture, nine provided no information whatsoever, several only provided accurate information prior to being tortured, not after; and “multiple” detainees provided fabricated information, leading to faulty intelligence and wasted resources.
But, these are just the statistics we know about, what about the science behind it? Well, in his book Why Torture Doesn’t Work: The Neuroscience of Investigation, Professor Shane O’Mara - a professor of experimental brain research at the Institute of Neuroscience at Trinity College - explains the science of how brains react to stressors, pain, anxiety and trauma in the following way (bold added for emphasis, tangents redacted):
There is overwhelming evidence (detailed in my new book [...]) that the extreme stressors employed during torture force the brain away from the relatively narrow, adaptive range that it operates within. Furthermore, these stressors attack the fabric of the brain, causing tissue loss in brain regions concerned with memory (especially in the temporal lobes, adjacent the temples) [. . .]
[. . .] Sleep deprivation is a most effective method for causing deficits in cognition, mood and memory, and it does so in direct proportion to the dose of sleep deprivation imposed. The sleep deprived show large decrements in psychomotor and general cognitive function, as well as profound deficits in declarative memory. Studies of persons in severe chronic pain, and studies of the interaction between supervening states of pain, cognition, and memory demonstrate reliably that pain impairs cognition, memory, and mood. Deliberate suffocation or near-drowning is a form of predator threat, involving the repeated imposition of a near-death experience. However, oxygen restriction reliably draws activity away from brain regions concerned with higher cognitive function and memory in favor of brainstem regions concerned with reflexive responses supporting immediate survival — militating against detailed recall.
Chronic and severe stress compromises integrated psychological functioning, impairing recall, and facilitating the incorporation of information contained in leading questions, and the captive and interrogator both might not know this subtle process of incorporation has occurred. Torture fails during interrogation because torture is an assault on our core integrated, social, psychological, and neural functioning. Given what we know of the brain, memory, mood and cognition, it is little surprise that the signal-to-noise ratio from torture is so poor.
O’Mara, S. (2016), Why Torture Doesn’t Work. Retrieved from PsychologyToday.com

But that’s not all . . . the logic behind torture is inherently flawed. It requires you to not have the solution to a problem, yet want to know it badly enough to consider torture viable. If the options were limited enough that you could just explore all options - you would do that, since we’ve established that you’re desperate enough to attempt torture, surely you’re desperate enough to expend a few resources.
So, the only reason why you would be forced to use torture is if you’re in a situation where you have either absolutely no information about the solution for you problem, or the potential solutions are so numerous that torture is somehow less of a burden than exploring the potential solutions to try to solve the problem.
This granted, it means that you must, therefore, lack any ability to verify the viability of the solutions given to you, unless you attempt them. So, already, you’re flying completely blind.

Now, even if you know that a person has the solution to your problem - which is a logical paradox in and of itself, but let’s skip that for a moment - even if you did somehow, some way, find a person who has the solution, but does not want to tell you (and they must not, as if they did then you would not need to resort to torture), how could you possibly know that the information they give you is viable?
Worse, what if the information given isn’t the kind of thing that you can “test”? What if, rather than an abundance of options, you have a problem whereby attempting the wrong solution would lead to catastrophe?
I can’t see a single situation whereby your desperation to find an answer leads to the person you are torturing somehow needing to give you the answer more than you could possibly want it. And if that person does not like you, then either not giving you the answer - or giving you a false answer - would become the most attractive options.
Basically, it’s an issue of a self-aggravating problem. If your victim doesn’t want to reveal the information to you, then as your desire for torture grows (alongside your desire for the solution), so too does your victim's desire to keep their secrets. But, if your victim does want to give you the answer, but doesn’t have one, then they have the greatest possible reason to give you an answer - any answer - to stop you from hurting them, since there is no possible way of telling the difference between a person who knows and is lying, and someone who is honest but telling the truth.

And that’s where it gets truly horrifying.. Personally, I don’t think that anyone deserves to be tortured, but just in case you do, keep in mind that not only is there a high chance that innocent people could be tortured, there is proof that innocent people have been tortured, by these kinds of cruel, barbaric, unconstitutional programs.

But, do you want to know the craziest part about all this? A lot of the reasoning behind this, whilst it originates from a misapplication of common sense, at the end of the day most people mistakenly believe that torture is effective because of television. Shows were the hero resorts to torture often show that, whilst the act is gruesome, it is always effective, and therefore always justifiable in fiction.
So, shows like The Punisher, Homeland, The Shield & especially 24, always showing torture in this way are helping to deceive people. You may think that I’m overreacting, but members of the American government have been quoted citing shows like 24, and characters like Jack Bauer, as justification for torture. Just let that rattle around in your head for a while . . .

Anyway, that’s all I have to say about torture as a form of coercive interrogation - basically, it isn’t one. But, it gets even worse when you consider the other costs involved - the psychological costs, the economic costs, the political costs & the social costs of being a country that commits human rights violations. The only possible benefit of torture as a form of interrogation is that it sometimes makes anti-heroes seem more dramatic . . .
Anyway, until next time, I’m the Absurd Word Nerd, and I approve this message.

Thursday 18 October 2018

The Torment of Tartarus

Good evening and welcome once again to this dark crevice of the web. For those of you tormented souls that frequent around this morbid time of year, I hope you are looking forward to the coming nights of the macabre. For the rest of you that are unaware, or otherwise mentally impaired, I invite you to celebrate with me, for tonight is anniversary of my ill-fated birth.

For, I was born thirteen nights before Halloween, and so in celebration of this dark time, I count down the nights with a post each night, like a grain of sand trickling down the hourglass.

But this year, to me, is especially sinister, because I am twenty-seven years old. And twenty-seven happens to be my favourite number . . .
I’m not exactly sure why, but it has always appealed to me. It could be because 27% of the universe is said to be Dark Matter, in the standard Lambda-CDM model of cosmology; it could be because there are twenty-seven bones in the human hand; it could be because the titular being of pure evil from Stephen King’s novel, known only as ‘IT’ returns to Derry every 27 years; it could be because Brian Jones, Jimi Hendrix, Janis Joplin, Jim Morrison, Kurt Cobain & Amy Winehouse, as well as every other member of the 27 Club died at the age of twenty-seven.
Either way, tonight it is my birthday, and so we are beginning the Halloween Countdown:
A count of the days, counting down from thirteen,From today, thirteen nights till we see Halloween.
In the last few years, I have noticed that I have a tendency to prefer psychological horror. The words that have corrupted these countdowns with their theme have been “ignorance”, “anxiety” and “waste” - words relating to sickness of the mind, absence of thought and how people waste the time that is their life. Even when the words were “bloody” and “monster”, I spoke more about the horror of thinking like a monster, or how the the thought of blood and weakness. I’ve never truly embraced physical horror.
For this reason, this year, the Word of the Day is: ‘TORTURE’
Torture /’tawchə/ n. 1. The act of inflicting excruciating pain, as punishment or revenge, as a means of getting a confession or information, or for sheer cruelty. 2. A method of inflicting such pain. 3. (often pl.) The pain or suffering caused or undergone. 4. Extreme anguish of body or mind; agony. 5. A cause of severe pain or anguish. ♦v.t. 6. Tor·tured,Tor·tur·ing. To subject to torture. 7. To afflict with severe pain of body or mind: My back is torturing me. 8. To force or extort by torture: We'll torture the truth from his lips! 9. To twist, force, or bring into some unnatural position or form:trees tortured by storms. 10. To distort or pervert (language, meaning,etc.).
This year, rather than spine-tingling, blood-curdling, disturbing horror, I want to traverse into the realm of blood, pain, gore & viscera. I want real harm. So, rather than a “dark crevice”, this year, the blog is more of a “deep chamber”, a torture chamber for these sad and innocent victims.
I have this obsession with psychological torture because, to me, it's the more robust kind of torture. As someone who occasionally suffers from his own insanity, I feel a very clear and present danger from the demons that lurk within my psychoses. And as someone who has lived a very privileged life - privileged enough to have earned 27 years of it so far - pain isn't something that I encounter in my life. At least, not pain inflicted upon me, anyway.
As well, since writing is the passion that I've been cursed with, physical pain feels much less meaningful in a story. I can't exactly stab the reader when I want them to empathize with my characters, but I can potentially make them feel a little scared, a little worried, a little lost and alone. Psychological torture is more transmissible in words, and thus it seems more powerful in writing. After all, if I do nothing but cut my characters into pieces, then the story will be rather boring. After all, there's only so many times you can swing an axe before your arm gets tired . . .

Not to mention that there are some who can brave the blade, face the firestorm and come out moderately unscathed. It's often seen as a kind of heroism to face torture and come out the other side. Survival is, after all, a virtue. And, unless you're the kind of person who giggles at cripples, even those amongst us scarred and dismembered by physical torture are seen as whole and valid persons. Whereas, if you are scarred by psychological torture, it can change the way you live your life.

But, this point of view is narrow. As though someone had stabbed an apple-corer in my eye, I am not seeing the full picture. People are not merely "scarred" or "unscarred"; writing isn't merely about "feeling" or "unfeeling" & torture is not simply either "psychological" or "physical".
The world is painted in shades of grey - dare I say, more than a mere fifty - and where these ideas all intermix in an unmitigated gradient is the place that we'll be exploring in this Halloween Countdown.

I have plans for lists and editorials about pain and tortures both old and new; works of torturous fiction; melancholy explorations of the true horrors of torturing the innocent & explicit writings of tortures that we inflict upon ourselves.
If that pleases you… then you are one sick individual, and exactly the kind of person who will enjoy the next fortnight or so. Stick around as we count our way down to Halloween.

Until next time, I'm the Absurd Word Nerd, and I'll be seeing you again real soon. Sleep tight.

Thursday 2 August 2018

Cruel to the Kind, or Abusing the Civility of Retail Etiquette

I don't like talking about myself too much, since it seems pretty egotistical. Even if this is my blog, I want to appeal to more people than just . . . well, myself. However, something I've encountered in my life lately has started me thinking about mental health, power and control. See, very recently, I got a job. Two, in fact, one in retail and another in hospitality. Now, my bosses at both of these places are fantastic, and unusually short women, who otherwise have little in common. I think they are great bosses, especially since I have worked at a much worse venue in the past. Since I don't work there anymore, I don't really fear telling you that I once worked at "Tuppy's on the Riverside" and I quit after three weeks because my boss was verbally abusive, and I decided that I would rather leave than have a panic attack.
But, in both of these workplaces where I currently work, I enjoy the work, the employers and the staff . . . however, I have noticed an unusual trend amongst a small subset of the customers, which I find mildly offputting. Now, as these are service industries, I get an awful lot of customers who walk through the door, a fair chunk of humanity that uses these venues. They peruse and occasionally purchase and/or consume the food and beverages or wares that my workplaces supply. However a few people, probably few enough that I could count on one hand, seems to abuse the customer/provider relationship. I don't believe that they are doing this on purpose, in fact in some cases I know that they definitely are not, but it doesn't change the fact that these people are abusing staff, not by swearing or being violent or offensive, but by exploiting the enforced - and often purchased - civility of staff. The Word of the Day is: 'SERVILE'
Servile /'servuyl/ adj. 1. Weakly allowing another to have control; obsequious: Servile manners. 2. Of or relating to slaves; abject: servile obedience.
If you're not a part of the hospitality or retail industry, you may not be aware, but there is a kind of customer that tends to spend more time socializing than actually buying or even attempting to buy goods. In some workplaces, these people are colloquially known as "Counter Monkeys" (as they tend to hang around the counter), or when I spoke to my older brother who has worked in Games Workshop for many years, he called them "Time Vampires", as they tend to absorb quite a lot of your time.
Now personally I don't mind these people much, because I work in an Op Shop and a Cafe respectively, and being a friendly part of the community is part of the appeal of these places. We can't always offer a steak, or the latest brands, but we can offer something friendly and cosy unlike those bigger stores. I like a good chat as much as the next person, and I can learn a lot about the community, as well as life in general, by chatting with customers.
The problem with this is that it creates a kind of stilted relationship between customers and staff, especially if you frequent a store regularly. Don't get me wrong, I enjoy my interactions with the people that come into my store, but there is an unusual imbalance, based on the fact that I am trying to sell you something.
I want my store to be appealing, I want to seem as friendly and open as possible & I want you to feel comfortable so that you will give me your money and not regret it. I don't lie to customers, but I don't give them the truth in the same way I would if I was being perfectly honest. So, when a child picks up a fragile piece of crockery or glass, I don't say "put that down, it's fragile", I say "that's expensive, my dear, please be careful", and most of the time their parent hears the word expensive, and makes them put it down. Or, when someone asks for three sugars in their coffee, I don't say "ugh, that's way to much sugar", instead I say "we can offer honey, if you like your coffee really sweet", or, if I know them well enough I just say "okay".
You see, it's not lying, it's just sugarcoated. I add a layer of nicety upon what might otherwise be a bit obtrusive. Because you're not paying to be judged or ridiculed or spoken down to, you're coming to have a need taken care of, and I am the caretaker. In fact, moreso than that, because I work in service industries, I am your server. I am serving you, and whilst I have certain powers to remove you from the store if you break an obvious rule, I am still essentially under contract to serve you, I am basically a retail/hospitality "servant".

However, one of the most insidious things that happens in my workplace is when customers, or simply "perusers", take advantage of the fact that I (and my coworkers) have to be nice. There are some people, that come into the store, and whilst they do occasionally purchase a thing or two, they spend the majority of their time - and I am talking between half an hour to two hours - chatting. And I can tell that they are coming more for the chat than the products. But, it's not just a civil conversation or a bit of local gossip, but rather the person is lonely and they don't have anyone else to talk to, so they are talking to me because I am unable to walk away.
I call it Retail Abuse.
Now, I'm not trying to be all dark and edgy saying "this is the worst thing in the retail industry". No, far from it. I know that sexual harassment, verbal abuse & drug abuse are rife in several hospitality and retail venues. Thankfully, nothing of that sort has taken place in my workplaces (at least, not that I'm aware of, and I hope it never happens). But, I use the word "abuse" because, these people are using retail for their own purposes, using it wrong. The customer-retailer relationship exists so as to facilitate sales without conflict, and with a degree of comfort, but they are using it to suit their own selfish needs.
And don't get me wrong - like I said, I enjoy a good conversation. If you live on your own and like having a chat with local businesspeople, or you are friends with the local cafe owner, you are not what I am talking about. So, if you like to be friendly with staff when you're out and about and in a good mood, please don't think that I am trying to tell you that you're doing the wrong thing by being nice. It's not chatting with staff and trying to be friendly that is the problem. It's taking advantage of the fact that I have to be nice.

Here's the key difference, and some major red flags that you're dealing with customers who are abusing your hospitality:
- They will come straight to the front counter before looking at anything in the store, or the menu.
- When they aren't speaking to you, they will stand awkwardly near the counter and glance around.
- They will always want to talk, but never about you, rather about themselves or their experiences.
- If you speak to another customer, they will attempt to interrupt, or even join the conversation.
- They will bring up personal issues, such as medical, personal or family problems, apropos of nothing.

As I hope you can tell, the problem is specifically that these people aren't treating you like a friend, but rather they are self-medicating their loneliness with these social interactions with service staff.
See, these people aren't being friendly, they don't want friends. If I was the friend of one of these people I would honestly tell them "look, I understand that you're lonely, but you're smothering me with how needy you are. There are other ways to socialize."
Or, if it was one of my best friends, I would either sit them down and have a heart to heart about their serious issues; unless they were just spending hours talking about nothing, I would simply say "Fuck off, I have shit to do. Talk later, okay?".
So, either these people don't have friends, or all of their friends have already given them the "I have shit to do" speech, and so they've ended up on the other side of my counter - or someone else's. But, since I'm not their friend, rather a paid employee of a business, I can't tell them "fuck off". Instead, I have to make small talk whilst they make idle conversation for hours at a time.

I am not trying to be unfair to these people, so I won't give you names or identifying details for the Retail Abusers I know, even though they've definitely told me plenty enough to share. But, I know for a fact that amongst them are alcoholism, acquired brain injuries, mental illness & physical disabilities.
Where I work, there is a methadone clinic, a hospital, a care home & a mental health facility all not too far away. The fact that we have so many healthcare services nearby probably explains why I know half a dozen or so of these people, but I am sure that a few other people with other undiagnosed issues must also abuse the friendliness of staff in other suburbs and in other venues.

And sure, I get that these people may not recognize that what they're doing is socially toxic, and the only thing stopping me from telling them to go is away is the fact that I am a paid employee and I am sugar-coating my conversations. And I guarantee that they don't fully understand that, by interacting with me in this customer-provider relationship, I am essentially their servant and they have a certain level of control and power in this dynamic which means that I cannot tell them how I really feel or - in some cases - how little I actually care.
Worst of all, because I am there to be hospitable, and not make people feel uncomfortable, I cannot tell these people what they really need to hear - which is that I can tell they have some underlying social or mental issue and that they need to seek professional help, rather than self-medicating their issue by chatting to strangers about nothing.

I understand all these things. But, that doesn't excuse the fact that I feel exhausted, trapped and abused when I am forced to talk to these people due to the social contract of the worker-client relationship.
That is Retail Abuse. I'm sure it happens in other industries, but retail is where I encounter it most, and retail is most often typified by the "employee stuck behind a counter, interacting with customers" dynamic. If other people like this term, but think it deserves a better name, I won't complain, but this is what I called it when I spoke to my boss about it, and she understood what I meant.

Lately, when I encounter customers like this, I do what my boss told me to do: I do my job. Not in a dismissive "stop whining and get to work" way, but rather, I price donations and sort shelves. I clean shelves or tables and I rearrange the cups and plates again. Because that way, the person can see that I am at work, I am not their friend at the store, but I am a paid employee doing a job.
And look, this isn't the worst thing in the world. It doesn't happen that often, and I still love my job. This is just one aspect that bothers me, and I do think it shouldn't happen especially for the sake of the Retail Abusers themselves - I may be a stopgap for their loneliness, but I am not a real friend, and surely someone else can help them more than I ever could. And if you find yourself the victim of Retail Abuse, I hope this has helped, and feel free to leave a comment below detailing your experiences (although I advise against naming names, for legal reasons), as you shouldn't feel like someone's amicable servant, just because you've picked a job where you are serving people.

I'm the Absurd Word Nerd, and beyond everything I've detailed here . . . I absolutely love my jobs, and I look forward to the experiences, skills and financial support that it will bring me in the future. I also hope to complete more blog posts, as I've been gone for a few months. That needs rectifying.
So, until next time, I am going to work on a new blog post, well, now. I hope you get to see that sooner rather than later.

Saturday 31 March 2018

The Meaning of Life, An Analysis

I have a lot of fun on this blog, crafting fiction; telling personal anecdotes; writing editorial think-pieces and analyzing stories. But, I want to offer people more than just that on this blog, so what about answering one of life's supposedly most difficult questions? Personally, I don't see why it's so troublesome, but people like to overcomplicate questions when they think it's "profound".
What is the Meaning of Life?
And no, this isn't a joke, I'm going to answer it. But, you see, the reason this question is so difficult to answer is because the question is vague. I mean, we've all heard that joke-response: "If you want to know the meaning of life, look it up in a dictionary!". Haha, yes, very funny... and I will offer that answer as well, but the reason people can give this answer to the question is because "meaning" is an ambiguous term. The answer to that question depends entirely upon the context of what you mean when you say 'meaning'.
When people say "what is life's meaning" they could be referring to life's worth, origin, purpose, or in fact definition. But, if you know the context of the question, then the answer is pretty easy. In fact, I answered this over 11 years ago now, I actually covered this in a note on my computer, and that's where some of the content of this blog post comes from (although, I couldn't help but update some of the information to reflect my greater education). So, today, I will answer every single possible interpretation of the question "what is the meaning of life" starting with...

What is the Definition of 'Life'?
Well, if you're curious. Luckily, the Word of the Day is: 'LIFE'
Life /luyf/ n. 1. The condition that distinguishes organisms from inorganic objects and dead organisms, being manifested by growth through metabolism, reproduction, and the power of adaptation to environment through changes originating internally. 2. The sum of the distinguishing phenomena of organisms, especially metabolism, growth, reproduction, and adaptation to environment. 3. The animate existence or period of animate existence of an individual: to risk one's life; a short life and a merry one. 4. A corresponding state, existence, or principle of existence conceived of as belonging to the soul: Eternal life. 5. The general or universal condition of human existence: Too bad, but life is like that. 6. Any specified period of animate existence: A man in middle life. 7. The period of existence, activity, or effectiveness of something inanimate, as a machine, lease, or play: The life of the car may be ten years. 8. A living being, especially a human being: Several lives were lost. 9. Living things collectively: the hope of discovering life on other planets; insect life. 10. A particular aspect of existence: He enjoys an active physical life. 11. The course of existence or sum of experiences and actions that constitute a person's existence: His business has been his entire life. 12. A biography: a newly published life of Willa Cather. 13. Animation; liveliness; spirit: a speech full of life. 14. Resilience; elasticity. 15. The force that makes or keeps something alive; the vivifying or quickening principle: The life of the treaty has been an increase of mutual understanding and respect. 16. A mode or manner of existence, as in the world of affairs or society: So far her business life has not overlapped her social life. 17. The period or extent of authority, popularity, approval, etc.: the life of the committee; the life of a bestseller. 18. A prison sentence covering the remaining portion of the offender's animate existence: The judge gave him life. 19. Anything or anyone considered to be as precious as life: She was his life. 20. A person or thing that enlivens, cheers, or brightens a gathering or group: the life of the party. 21. Effervescence or sparkle, as of wines. 22. Pungency or strong, sharp flavor, as of substances when fresh or in good condition. 23. Nature or any of the forms of nature as the model or subject of a work of art: drawn from life. ♦adj. 24. For or lasting a lifetime; lifelong: a life membership in a club; life imprisonment. 25. Of or relating to animate existence: the life force; life functions. 26. Working from nature or using a living model: a life drawing; a life class in oil painting.
That's one possible interpretation of the question, but it's not what you meant, is it? See, people asking this question tend to mean something more spiritually or cosmically significant. But, now that we know what life's definition is, it's meaning can refer to its , origins, nature, significance, value, or purpose. So, let's have a look at some of the more existentially pertinent questions regarding the meaning of life . . .

Why does Life, the Universe & Everything Exist at All?
This is a fascinating question, most commonly written as "why is there something, rather than nothing?" and whilst we may think that the cause or circumstance of how something can exist may be cosmically significant, as Lawrence Krauss has pointed out, this is is actually a question for physics, not philosophy. This theory takes into account the expansion of the universe, dark matter, spatial geometry and Einsteinian equations . . . so, I have to simplify it. If you want a more educated explanation, check out Why There is Something Rather Than Nothing by Lawrence M. Krauss. But, for the sake of this blog...
There is "Something" because Nothing is incredibly unstable. When you remove all matter from space, it isn't weightless, in fact empty space accounts for around 70% of the weight of the universe. This is because on the subatomic scale, Empty Space is full of virtual particles which appear, exist for a miniscule amount of time and disappear, and in large enough volumes of space, gravity can act upon this energy, resulting in these energies coalescing to create matter, such as in the big bang.
Of course, this answer has some interesting questions, but I'm not here to explain theoretical physics, I have several more iterations of an existential question to answer!

What is the Origin of Life?
Well, lo and behold, once again, we no longer need philosophy, but science. I thought that, perhaps, I could at least switch to biology. However, biology is the study of life and prior to life biology is irrelevant, just like how prior to to the invention of language, spelling is irrelevant. Technically, the field of science we need to look at is chemistry. Because, that's all life really is, complex carbon-based chemistry.
So, what is the origin? 38 Billion Years Ago, we have evidence that Life began, and what evidence we have suggests that it all began with RNA, which is a kind of polymeric molecule that encodes genetic information on a single strand (as opposed to DNA's double-helix), Just like DNA, RNA can store and replicate genetic information, but it is also a molecule which can arise through simple chemical reaction with materials which we know to have been common on the prebiotic Earth. Because RNA is capable of replicating through a catalytic reaction using ribosomes (or perhaps an intermediary molecule), once you bring replicating genes into the picture, then you have a kind of chemical evolution. Molecules can get larger or smaller and change over time and natural selection comes into play. Molecules which reproduced using abundant elements were capable of reproducing more. In fact, there's evidence to show that this would lead to the development of cells, as molecules with some kind of protective layer would have an advantage over more vulnerable molecules, and in an aqueous environment, molecules can naturally coalesce into a lipid bubble, a kind of oily substance that molecules can stick to to create an outer wall for a cell. These lipid bubbles over time and further replication can evolve into a cell membrane which would then protect the RNA within from the competing RNA molecules that are consuming them.
Now, I freely admit that I don't know at which point you would call that "life" however, nature doesn't care, because once you have these cells, then they can continue to evolve into multicellular organisms, which can become sentient, then sapient, then . . . well, us. It takes billions of years, but it all started with a chemical reaction.

What is the Nature of Life?
By nature, life is ordered chaos. Life is the randomest of random, spreading out with high extremes and low extremes, from having no legs to having fifteen; being colourful and glowing to almost totally transparent; from the size of a hillock to the size of an angel dancing on the head of a pin. Life is completely wild and untamed and crazy . . . but, there's some order to it.
Because, if things becomes too big, they will collapse under their own weight, things too small won't have the necessary space to grow a brain; if something is too aggressive, it will either starve itself or kill itself off, but if something is too passive, it will be eaten alive. The nature of life is kept in check by the nature of . . . well, nature. Natural selection is the force by which life is kept in balance and allowed to truly evolve. It is the great equalizer.
But, this doesn't apply just to biology. In art and culture, we create anything and everything, but the forces of the zeitgeist decides what is appreciated or depreciated as the case may be. Ideas are shared, discussed, adapted or rejected based on critical thinking or subjective approval. Even in science, you can hypothesize any claims, but once it is tested the results of that testing determines whether a claim is accepted or rejected.
That's what all life boils down to, ultimately - absolute chaos.

What is the Significance of Life?
Finally, we approach, not science, but philosophy. In response to this, I think it was best said, in The Myth of Sisyphus by Albert Camus (apparently that's pronounced 'kahm-oo', not 'kam-iss'):
"There is but one truly serious philosophical problem, and that is suicide. Judging whether life is or is not worth living amounts to answering the fundamental question of philosophy. All the rest— whether or not the world has three dimensions, whether the mind has nine or twelve categories—comes afterwards."
That's quite the statement, and I feel that it's apt. After all, what is being discussed here is whether or not life is worth living, and ultimately, if it isn't, then death is the only logical solution. Now, if you personally are suicidal - please, seek help, there are some great mental health hotlines available internationally.
For, you see, life is significant because we experience it. But, more importantly, we give the universe significance.
I'm not being grandiose, far from it, rather what I'm saying is, significance is a quality that is inherently subjective. A rock cannot tell you how significant something is, because a rock isn't a thinking subject. You can't "measure" significance, you can't "weigh" it or put it under a microscope. That's because quantities, things you can measure, are objective, undeniable, unchanging. But, qualities such as significance or worth, can vary from person to person (or, subject to subject), it depends on their perspective. In a sense, significance doesn't "exist" except in your mind. So, if you remove that mind, where does the significance go?
Well, it disappears. Without Life, significance isn't possible, because there would be no one who could discover what they consider to be significant. Even if no one was alive to see it, a beach two kilometres long would still be two kilometres, because that's objective. But, if no one were alive, then no one could determine the beauty, serenity or significance of a beach, because the universe itself doesn't care.

What is Valuable in Life?
Okay, now this is just foolish. What is valuable to you? What is valuable to your neighbour? What is valuable to anyone? It is all different. Just like significance, value is subjective. This is the one which mostly rolls down to opinion. Value in Life is up to you. What is valuable in life to me would have to be truth, love, freedom and happiness, but people can, and most definitely will, disagree, so there is no wrong answer to this question, just what you believe.

What is the purpose of, or in, (one's) life?
The purpose 'of' your life? Well, that's simple . . . there isn't one. Scroll up, I went through a simple explanation of abiogenesis above. So, we weren't created "for a reason", since chemicals don't have agendas . . . we were created "by a natural, chemical reaction". In a sense, I guess that technically makes me a nihilist, I don't think life has an inherent purpose.
But, that doesn't mean that I think life can have an inherit purpose. Which is to say, although there's no objective purpose, that doesn't mean you can't have a subjective one.
So, the purpose 'in' your life? Well, that depends entirely on what you find valuable in life. If you find family and community valuable, then your purpose in life may be to have a family of your own and become a part of your community. If you find money and success to be valuable, then your purpose in life may be to earn money through becoming successful. Personally, as I said, I find truth, love, freedom and happiness to be of value. So, I consider my purpose to be searching for and teaching the truth, finding and sharing love, promoting and securing freedom for myself and others, and being happy (through writing, since that makes me happy).


Anyway, that's my answer . . . or, I guess, answers to the ultimate question of Life, the Universe and Everything. I can see why people prefer the answer 'Forty-Two', it requires less knowledge of physics, biology, philosophy and language. Although, very few people seem to get the joke that forty-two is literally "The Wrong Answer to a Meaningless Question". And, that's kind of the point isn't it? I honestly don't think the answer matters that much, that's how I came up with these answers eleven years ago. I didn't bother putting in the research, I usually just said "ask a scientist", but, at the end of the day, the meaning to life is either something complicated, fascinating, but ultimately useless for most people or, "Well, it depends, what do you think?"